The heroes entered Pelgaryn late after sunset. It was hive of scum and villany. They had to bribe their way past the guards. One inside they secured lodgings at the gibbeted goblin. Ander struck up a conversation with the innkeeper and learned some rumours of the surrounding area. In a nutshell – life was bad. The others kept a low profile. Valshea used dweomercraft to appear as a nondescript human woman. She would do that frequently from now on.
The next morning they headed south to the lighthouse. About 90 minutes south of town some random bandit called on them to lay down their weapons. Ander tried to cow the fool into surrendering but it was useless. Deadly battle was joined. Arrows came streaking down onto them from numerous bandits in the trees. Na’Pungu immediately challenged the leader to combat. Valshea and Ander joined in while their men at arms fought the other bandits. It was a bloody affair with all the men at arms falling to the bandits (they took a few with them).
Valshea grew tired of the combat and used her potent magic to put the bandit chief into a fey magic slumber. She charged the other bandits and did the same with them. One bandit stole a horse and escaped. The rest were now prisoners. Ander used his magics to save the lives of all the men except for Kane the Redeemed whose bleeding stopped all on it’s own. Great clotting factor! Then the interrogations started. The bandit chief was named Brek and had red hair. He spilled the beans that Gil in town had hired him (and given him dirty pictures) of Valshea and Gerbo. Silently Valshea cursed her useless disguise. Apparently the thugs had seen right through it! From now on – half orc barbarian disguise.
Ander seized control of weak Brek’s mind and planted a powerful compulsion for him to go back into town and contact Gil and bring him to this spot. Brek agreed. The trap was set.
While Brek voyaged, the others rested and sang songs. They switched clothing with the bandits and used the trussed up bandits as bait. Gil and his thugs approached (with Brek in the lead). Valshea really botched her attempt to hide and battle was joined. Na’Pungu came up behind them to cut off their escape. Gil wheeled his horse to escape while his thugs held the rear. Brek fled on horseback. The men at arms fired crossbow bolts into the thugs wounding one of them. Valshea spurred her horse after Gil. It looked as if the thugs would cut her off but she waved her hand in their direction and they toppled form their saddles. Another visit from the sandman! Bwa ha ha ha!
Then the chase was on. Valshea and Ander pursued the bastard, Gil. All were borderline incompetent riders and the chase was a merry one indeed. Gil’s horse, Goliath, proved surprisingly strong and enduring and soon he was pulling away from the elf and her half breed friend. But finally it came down to a test of riding skill. Gil and Valshea failed to negotiate a mildly challenging obstacle but Ander did so with aplomb, pulling him within range of Gil. Close enough to shout a command at him that Gil would obey while feeling horror. He slowed his horse and surrendered.
Now they had a large troupe of prisoners. Much tying and gagging ensued. They needed to move to the bandits lair for a place to sleep. Na’Pungu took the 4 bandits into the woods for questioning. Later, Valshea, Na’Pungu, and Ander took Gil, the two thugs and 3 surviving bandits to the bandit’s lair-shack. After a night of rest to regain their spell powers Valshea cast a sneaky elven mind control Charm on Gil’s mind. He became quite friendly and revealed that Telrath had ordered him to waylay and capture Valshea and her savage Gnome friend. Valshea shed a tear for her Gnome friend. I wonder where he is now, she thought. She also cursed her useless disguise again. Gil also revealed that the Slavers (or “Masters” as he called them) were strong in Eldredd with most slaves being bound for Highport.
Now much planning ensued. What to do next?